an altogether higher class of gibbonindex
An elaborate ruse to get people to look at my holiday photos
posted in Virtual Reality by Cargo Cult on Monday September 21 2015
Oh, hello again.
I've been busy.
That brief mention of photogrammetry in an earlier article turned into a fully-fledged obsession. Viewing things on a flat monitor was certainly interesting, but viewing them in a super-high-end VR headset was something else entirely. A church door from Twickenham, with super-detailed textures - walking up to it in VR from half a world away was quite unearthly.
But this door was just one object, surrounded by CGI nothingness.
So I've been figuring out how to scan entire scenes, using wide-angle lenses and the like - and performing low-poly reconstruction to get the cleanest, most seamless results possible. And, of course, documenting the process.
Photogrammetry in VR - a general guide in three parts.
Do you want to join this revolution? No, let me rephrase that. You will join this revolution. Capture the world, and let distant people see where you have been.
It's like photography, only you're actually there.
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