an altogether higher class of gibbonindex
More work on that increasingly world-spanning Destinations - a couple more non-photos for you to explore. The full-3D versions are included with recent Destinations updates, while those of you lacking the necessary virtual reality goggles can feast your unfortunate virtuality-deprived eyes on these 2D screenshots of 3D scenes:
If you still haven't already discovered the magical secret 3D capture device hidden inside your existing digital SLR, more documentation is available - this time on Advanced Indoors Photogrammetry. Exciting.
And if you don't have a dSLR? YOU'RE WEIRD. Although decent mirrorless efforts are also acceptable. Just.
Edit 2016-10-30: now with another bonus random YouTube video recording!
I think you're all witnessing the future of my holiday photography - here's a VR-enabled, photogrammetric scan of Thingvellir National Park, Iceland as photographed in August 2015 and processed just recently with Reality Capture.
Yes, I'm testing out workflows and tools for that Destinations thing wot I'm working on. Enjoy!
Edit 2016-06-18: I tried finding a source photo which matches the screenshot shown above, for comparison purposes - it turns out there isn't one. That view is completely synthetic. Oooer.
Edit 2016-07-01: Now with an advanced outdoors photogrammetry tutorial!
posted in Virtual Reality by Cargo Cult on Friday June 10 2016
Anyone for a Workshop-enabled, virtual reality scene-sharing system? In an initial step towards some sort of dystopian metaverse (that, or glorious virtual tourism across our planet and beyond), please welcome the latest thing wot I've been working on - the Source 2-powered Destinations.
Includes an improved, updated version of the photogrammetric Mars scene shown at the Museum of Flight's Spacefest event late last year, and relayed in degraded form here via the medium of random YouTube video:
There's also a tranquil, digitised scene of a wintry, sunlit Derbyshire churchyard (Seattle failed to provide much in the way of ancient architecture) and, most importantly of all - whatever everyone else across the internet uploads. So if you've got a hankering to capture the world and share it virtually with others, here's your chance.
Edit 2016-06-14: now with bonus Scott Manley!
posted in Virtual Reality by Cargo Cult on Tuesday April 5 2016
Something I've been busy with for a while is finally released:
I've been using the HTC Vive (from dodgy 3D-printed prototypes onwards) for over a year now, and it still feels like magic. Science fiction looks staid by comparison. Being able to effortlessly walk around - and interact with - another world, be it imagined or captured, using consumer hardware? Wow. Don't just look at it as a gaming platform - this is something new entirely. It's hacking the human senses into believing the impossible.
May contain glimpses of previously seen imagery!