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 Post subject: Badly need a hint on Minerva Ep 2
PostPosted: Tue Jun 24, 2008 3:01 am 
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So I'm playing the new 'all 4 episodes in one' download now, after never having beat Ep 2...I guess I must be missing something, but the environment is HUGE...it's when you're told to get to the control room in order to stop the work on the headcrabs. I see a forcefield with a electric plug behind it, but of course with no grav gun I can't reach it...I've explored the whole area that past the steel battering ram and don't see what to do...PLEASE help??


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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Tue Jun 24, 2008 10:35 am 
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Location: Denmark. Maxsi.dk Home of orange cats.
Everything you get stuck the keyword is 'Grenade?'. Yes, Adam is clever!

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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Tue Jun 24, 2008 11:57 am 
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As a matter of fact, you DON'T need a grenade there. A single bullet was good enough to do the trick.
Every time you see something electrical, start looking for wires/switches/buttons to manipulate. Either by destroying or by using your dear E key.


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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Tue Jun 24, 2008 3:22 pm 
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Thanks guys, I thought it was all behind the force field, but I'll go look again. I sure hope that Adam has a cooshy job at valve by now....


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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Tue Jun 24, 2008 7:08 pm 
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leklausm wrote:
Thanks guys, I thought it was all behind the force field, but I'll go look again. I sure hope that Adam has a cooshy job at valve by now....

I doubt it, but not because he isn't good. He is very good. I just don't think he would enjoy having to do this kind of stuff for his job, if you know what I mean.

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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Wed Jun 25, 2008 8:43 am 
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Acolyte
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Location: Denmark. Maxsi.dk Home of orange cats.
Well it's better than most jobs I can imagine, the only problem is if you do Game Development for a living, you'd have to get yourself another hobby.


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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Sun Jul 20, 2008 2:34 pm 
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Hobby, yes, but having all those developers around might make certain side projects easier. I'm just content to wait and see what fiendish tricks he brings to the table at Valve...


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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Tue Nov 25, 2008 2:14 pm 
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I'm stuck here too but I don't understand your posts.

What do you do to pull the plug behind the forcefield?


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 Post subject: Re: Badly need a hint on Minerva Ep 2
PostPosted: Tue Nov 25, 2008 2:17 pm 
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Don't worry.
Did it!


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