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Tips and hints (and SPOILERS) https://hylobatidae.org/minerva/forum/viewtopic.php?f=3&t=65 |
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Author: | locworks [ Mon Oct 01, 2007 10:20 pm ] |
Post subject: | Tips and hints (and SPOILERS) |
Post your help requests and answers in this thread. It is useful to include the name of the map where you are stuck, the location (a screenshot will work wonders) and the exact issue which bugs you. Technical issues are to be logged in the With fries and mayo? You can also specify whether you need a gentle hint or a big fat spoilery step-by-step description of what you should do to carry on. If you don't tell us, we'll be subtle or... not. General hints Explore boldly and look specifically for: - valves - oversized electrical plugs - structural weaknesses - boxes of grenades (and stuff to blow up in the vicinity) - energy sources to disable (cunningly or violently) |
Author: | vecima [ Tue Oct 02, 2007 2:14 am ] |
Post subject: | |
I'm right near the end and I can't find my way out!!!! I'm at the part where the usual path of ascendance is blocked by a thick rusty pipe. Someone throw me a bone - but make it a little one if possible :wink: EDIT: nevermind. [edit: typos] |
Author: | aaaaack [ Tue Oct 02, 2007 3:50 am ] |
Post subject: | heeeelp meeeee... |
alright, so I'm on the first level of depth charge, and I just got past the stalker walkway, and now I'm at the forcefield with the three supply crates - and I have no idea how to get past it. I'm sure it's something incredibly obvious, but could somebody more enlightened give me a hint? please? |
Author: | T-Dawg [ Tue Oct 02, 2007 3:59 am ] |
Post subject: | Re: heeeelp meeeee... |
Author: | Yar Kramer [ Tue Oct 02, 2007 4:30 pm ] |
Post subject: | |
I'm almost at the end ... I've gotten past the first of the aforementioned pipe puzzles, but now I can't figure out how to get past the forcefield, or through those other pipe to get at the health pack ... |
Author: | locworks [ Tue Oct 02, 2007 4:46 pm ] |
Post subject: | Valves and pipes and forcefields |
1. Look for _all_ the pipes and valves. 2. The grenade box is there for a reason. If you need more help, let us know. We'll spoil some more. |
Author: | Kastanok [ Tue Oct 02, 2007 6:42 pm ] |
Post subject: | |
Author: | morner [ Tue Oct 02, 2007 9:16 pm ] |
Post subject: | Unarmed in Depth Charge |
Author: | Ace [ Tue Oct 02, 2007 9:36 pm ] |
Post subject: | |
Author: | xmjdx [ Tue Oct 02, 2007 9:40 pm ] |
Post subject: | Re: Unarmed in Depth Charge |
Author: | xmjdx [ Tue Oct 02, 2007 9:46 pm ] |
Post subject: | |
Need some help with depth charge. I finished the bottom floor and moved one up... I'm in a shaft/set of rooms disabling plasma buffers now. I pressed two buttons on walkways above the shaft, but not much happened and I can't leave the area. Am I missing something? [/code] |
Author: | locworks [ Tue Oct 02, 2007 10:15 pm ] |
Post subject: | |
Author: | Ace [ Tue Oct 02, 2007 10:16 pm ] |
Post subject: | |
Author: | Pyro-Dude [ Tue Oct 02, 2007 10:16 pm ] |
Post subject: | |
Author: | Legolas [ Wed Oct 03, 2007 6:37 pm ] |
Post subject: | I'm blocked |
Just after the zombies brakes a metal wall, i arrive in a place with a hole and i can't push the buttons which remain orange !!! HELP ME !!!! [Edit] I managed it by myself... just in lifting up my eyes ^^ Its a great game ! |
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