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Valves and pressure exploit/bug (WAS: A cool bug)
https://hylobatidae.org/minerva/forum/viewtopic.php?f=3&t=88
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Author:  Qwerty [ Wed Oct 03, 2007 8:49 pm ]
Post subject:  Valves and pressure exploit/bug (WAS: A cool bug)

At the part in the game where you come up from underground and Minerva turns some turrets to your side, right in front of the forcefield are some pipes that you can see because there's a holeish thing in the ground. (Before you blow them up) Well I was stuck there for quite some time, and I discover that when you crouch in that hole Zombines and Fast Zombies don't hurt you. They just stand there, right next to you ignoring you. It was cool, I crowbared many of them to death.

Author:  Nesretep [ Fri Oct 05, 2007 6:46 pm ]
Post subject:  "WAS: a cool bug"

Does that "(WAS: a cool bug)" thing in the title indicate it has been fixed?

Author:  locworks [ Fri Oct 05, 2007 6:50 pm ]
Post subject:  Re: "WAS: a cool bug"

Nesretep wrote:
Does that "(WAS: a cool bug)" thing in the title indicate it has been fixed?


No, it's just the sign that the moderator modified the original title to make it more meaningful. I'm not aware whether the safe zone has been removed in the patched version.

Author:  Cargo Cult [ Fri Oct 05, 2007 7:05 pm ]
Post subject: 

Still a bug - the patched download just has a fixed installer.

You can't actually progress with this exploit or anything, so it's not that urgent to fix.

Just ... stop it! ;-)

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