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 Post subject: HDR?
PostPosted: Wed Jun 28, 2006 2:38 pm 
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Acolyte
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Joined: Sun Jun 18, 2006 4:20 pm
Posts: 56
Location: Thessaloniki, Greece
So... Mouth of Master, have you mastered the use of HDR yet? Will we ever see it in Minerva? Will you put it retroactively in the first maps?

We know we want it.
You know we want it.
You know you want to.
We know you want to.

_________________
The Road goes ever on and on
Down from the door where it began.
Now far ahead the Road has gone,
And I must follow, if I can.


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 Post subject:
PostPosted: Thu Jun 29, 2006 4:23 pm 
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Acolyte
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Joined: Mon Jun 19, 2006 3:07 am
Posts: 45
meh... so far they've been good enough without it... it would require a bunch of recompiles which would take much longer, not to mention it would require the hdr code... i think adam could pull it off, yes, but i don't think the upgrade would be very much worth the delay.


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 Post subject: Delay of 3rd episode
PostPosted: Thu Jun 29, 2006 4:46 pm 
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Scribe
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Joined: Mon Jun 19, 2006 6:45 pm
Posts: 232
Location: Utah, USA
I don't think that there is much that would justify a delay of Depth Charge for me. HDR, especially. I am running HL2/Minerva on a machine that just meets the minimum requirements, so I am more about the gameplay than eyecandy. At least until I get my next tax return...hehehehehehe!


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