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 Post subject: Sequel - squad-based gameplay
PostPosted: Thu Oct 25, 2007 4:04 am 
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Joined: Sun Oct 21, 2007 5:16 am
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Location: City Thirteen
Just a quick comment, Adam and company - this is an excellent game you've developed here. I like how you captured all the elements of Valve's great gameplay, used their engine to do what it will, and created a top-down and bottom-up straight original doom-like FPS with some cool inspired puzzles.

Have you a sequel in mind? I have a few ideas involving squad action. I pitched the ideas to the Valve guys and they said they liked it, but were already going in a different direction. They said it would make a very interesting HL2 mod and I should go for it.

However, ideas I got plenty. Time I don't.

If you are curious, just email me [or send me a PM]
Regards,

Agent1999

[edit: moved out of Pestilence/deleted email address to deter bots]


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 Post subject:
PostPosted: Thu Oct 25, 2007 11:12 am 
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Joined: Wed Jun 21, 2006 7:46 pm
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You could as well share the idea here or send it directly it to Adam. His email addie is in the blog's footer.


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 Post subject:
PostPosted: Sun Oct 28, 2007 3:05 am 
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I sent a short synopsis to Adam directly, based on a brief description of what I had previously sent to the Valve team. Maybe the Valve team is always enthusiastic about mods, but I had got the impression from the amount of feedback I got from three of them that they really liked the idea. But they admitted that they were already committed with HL2 Ep2 and so on to go in a different direction. They encouraged me to make up a mod. I just don't have the time or the talent, but it's clear that Adam could be starting his own spin-off franchise here with Minerva. What he's done here is that good.


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