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 Post subject: Re: What would a bored acolyte do?
PostPosted: Thu Jan 24, 2008 7:10 pm 
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Acolyte
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Joined: Wed Oct 03, 2007 3:37 am
Posts: 105
That's actually what I implied in the scenario above. Plus a mod such as that would mostly be mapping intensive, perhaps a few lines for Gman and a Gordon model, but other than that could be original content sans replacing the hands on the weapons.

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 Post subject: Re: What would a bored acolyte do?
PostPosted: Fri Jan 25, 2008 5:32 am 
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Joined: Sat Feb 10, 2007 6:49 am
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Oh yeah, that was part of my idea for my aforementioned single-player mod: Gordon disappears in Nova Prospekt, and you're given "one week in which to reduce City 17 to irreconcilable chaos" and asked to fire "the shot heard round the world" (by a character who acts stereotypically British, with a thicker BBC English accent than Odessa Cubbage; his name is Norman Allman, to give a pun on "no man, all man").


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