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 Post subject: Boredom (celebrity playtesters)
PostPosted: Thu Oct 04, 2007 3:08 am 
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So, what was the part with the important story bit that made a particular celebrity playtester get bored enough to jump off a great height, and what was the solution?


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 Post subject:
PostPosted: Thu Oct 04, 2007 4:18 am 
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HAd to be the plasma buffers, or the sparking beam to collapse the walkway


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PostPosted: Thu Oct 04, 2007 6:49 am 
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Adam said he made many changes to the part in question, so I doubt the place Mr. Walker decided to commit in-game suicide could be identified by pointing at some point in the maps in their current form.

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PostPosted: Thu Oct 04, 2007 7:02 am 
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I would say it's at the portal

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 Post subject:
PostPosted: Sat Oct 06, 2007 4:39 pm 
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Wouldn't it be cool if we could see the original map the way it looked then? Then we could see where Mr. Laidlaw leaped to his death.


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 Post subject:
PostPosted: Sat Oct 06, 2007 10:04 pm 
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It was Mr. Robin Walker, actually.

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 Post subject:
PostPosted: Mon Oct 08, 2007 6:38 am 
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It was definitely the portal area, since the walk way design was like the ones that didn't have guard rails in Part 2


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 Post subject:
PostPosted: Mon Oct 08, 2007 12:34 pm 
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Naurgul wrote:
It was Mr. Robin Walker, actually.


Oops, my bad.


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