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 Post subject: Why the dependence on Ep. 1 now? Just curious.
PostPosted: Mon Oct 08, 2007 12:41 pm 
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Inductee
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Title says it all really.

Played the earlier chapters on my vanilla Half-Life 2 install no problem, so just curious as to what mandates the Episode 1 requirement for the latest release.


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PostPosted: Mon Oct 08, 2007 12:52 pm 
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Horseman of the Apocalypse
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I believe that some of the resources offered by EP1 were too tempting not to be used. The zombine, the improved A.I. and quite a few other bits are just sitting there in episode 1 shared.gcf and in other gcf's.


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PostPosted: Mon Oct 08, 2007 7:30 pm 
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Acolyte
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Yeah. And some music, "ruined Citadel" resources, randomly-crouching Combine soldiers ...


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 Post subject:
PostPosted: Mon Oct 08, 2007 7:36 pm 
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Yar Kramer wrote:
randomly-crouching Combine soldiers ...


I hate when they do that. :-)
My character does that all the time, but they aren't supposed to know about hitboxes!


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 Post subject:
PostPosted: Mon Oct 08, 2007 7:43 pm 
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meh them crouching means less blood on my face! :lol:


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